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00007 #include "PointShape.h"
00008 #include <QObject>
00009
00010 QString pointShapeToString (PointShape pointShape)
00011 {
00012 switch (pointShape) {
00013 case POINT_SHAPE_CIRCLE:
00014 return QObject::tr ("Circle");
00015
00016 case POINT_SHAPE_CROSS:
00017 return QObject::tr ("Cross");
00018
00019 case POINT_SHAPE_DIAMOND:
00020 return QObject::tr ("Diamond");
00021
00022 case POINT_SHAPE_SQUARE:
00023 return QObject::tr ("Square");
00024
00025 case POINT_SHAPE_TRIANGLE:
00026 return QObject::tr ("Triangle");
00027
00028 case POINT_SHAPE_X:
00029 return QObject::tr ("X");
00030
00031 default:
00032 return QObject::tr ("Unknown");
00033 }
00034 }